--- title: offset() --- ```js Path path.offset(float distance) ``` Returns a new Path that is offset by distance from the original path. ```js let { Point, points, Path, paths } = part.shorthand(); points.A = new Point(45, 60); points.B = new Point(10, 30); points.BCp2 = new Point(40, 20); points.C = new Point(90, 30); points.CCp1 = new Point(50, -30); paths.example = new Path() .move(points.A) .line(points.B) .curve(points.BCp2, points.CCp1, points.C) .line(points.A) .close(); paths.offset = paths.example .offset(-10) .attr("class", "interfacing"); paths.lineOffset = new Path() .move(points.A) .line(points.B) .offset(-5) .attr("class", "various"); paths.curveOffset = new Path() .move(points.B) .curve(points.BCp2, points.CCp1, points.C) .offset(-5) .attr("class", "canvas"); ```