export default (part) => { let { Point, points, Path, paths } = part.shorthand() points.start = new Point(0, 50) points.churchTowerWallLeft = new Point(10, 50) points.churchTowerRoofLeft = new Point(10, 30) points.churchTowerTop = new Point(15, 10) points.churchTowerRoofRight = new Point(20, 30) points.churchRoofRight = new Point(50, 30) points.churchWallRight = new Point(50, 50) points.houseWallLeft = new Point(65, 50) points.houseRoofLeft = new Point(65, 35) points.houseRoofTop = new Point(75, 25) points.houseRoofRight = new Point(85, 35) points.houseWallRight = new Point(85, 50) points.end = new Point(95, 50) points.mirror = new Point(0, 60) points.mirrorLineEnd = new Point(95, 60) points._start = points.start.flipY(points.mirror) points._churchTowerWallLeft = points.churchTowerWallLeft.flipY(points.mirror) points._churchTowerRoofLeft = points.churchTowerRoofLeft.flipY(points.mirror) points._churchTowerTop = points.churchTowerTop.flipY(points.mirror) points._churchTowerRoofRight = points.churchTowerRoofRight.flipY(points.mirror) points._churchRoofRight = points.churchRoofRight.flipY(points.mirror) points._churchWallRight = points.churchWallRight.flipY(points.mirror) points._houseWallLeft = points.houseWallLeft.flipY(points.mirror) points._houseRoofLeft = points.houseRoofLeft.flipY(points.mirror) points._houseRoofTop = points.houseRoofTop.flipY(points.mirror) points._houseRoofRight = points.houseRoofRight.flipY(points.mirror) points._houseWallRight = points.houseWallRight.flipY(points.mirror) points._end = points.end.flipY(points.mirror) paths.skylineTop = new Path() .move(points.start) .line(points.churchTowerWallLeft) .line(points.churchTowerRoofLeft) .line(points.churchTowerTop) .line(points.churchTowerRoofRight) .line(points.churchRoofRight) .line(points.churchWallRight) .line(points.houseWallLeft) .line(points.houseRoofLeft) .line(points.houseRoofTop) .line(points.houseRoofRight) .line(points.houseWallRight) .line(points.end) paths.skylineBottom = new Path() .move(points._start) .line(points._churchTowerWallLeft) .line(points._churchTowerRoofLeft) .line(points._churchTowerTop) .line(points._churchTowerRoofRight) .line(points._churchRoofRight) .line(points._churchWallRight) .line(points._houseWallLeft) .line(points._houseRoofLeft) .line(points._houseRoofTop) .line(points._houseRoofRight) .line(points._houseWallRight) .line(points._end) paths.mirrorLine = new Path() .move(points.mirror) .line(points.mirrorLineEnd) .attr('class', 'note dashed') return part }