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freesewing/packages/examples/src/point_flipy.js
2019-04-19 08:31:42 +02:00

73 lines
2.7 KiB
JavaScript

export default part => {
let { Point, points, Path, paths } = part.shorthand();
points.start = new Point(0, 50);
points.churchTowerWallLeft = new Point(10, 50);
points.churchTowerRoofLeft = new Point(10, 30);
points.churchTowerTop = new Point(15, 10);
points.churchTowerRoofRight = new Point(20, 30);
points.churchRoofRight = new Point(50, 30);
points.churchWallRight = new Point(50, 50);
points.houseWallLeft = new Point(65, 50);
points.houseRoofLeft = new Point(65, 35);
points.houseRoofTop = new Point(75, 25);
points.houseRoofRight = new Point(85, 35);
points.houseWallRight = new Point(85, 50);
points.end = new Point(95, 50);
points.mirror = new Point(0, 60);
points.mirrorLineEnd = new Point(95, 60);
points._start = points.start.flipY(points.mirror);
points._churchTowerWallLeft = points.churchTowerWallLeft.flipY(points.mirror);
points._churchTowerRoofLeft = points.churchTowerRoofLeft.flipY(points.mirror);
points._churchTowerTop = points.churchTowerTop.flipY(points.mirror);
points._churchTowerRoofRight = points.churchTowerRoofRight.flipY(
points.mirror
);
points._churchRoofRight = points.churchRoofRight.flipY(points.mirror);
points._churchWallRight = points.churchWallRight.flipY(points.mirror);
points._houseWallLeft = points.houseWallLeft.flipY(points.mirror);
points._houseRoofLeft = points.houseRoofLeft.flipY(points.mirror);
points._houseRoofTop = points.houseRoofTop.flipY(points.mirror);
points._houseRoofRight = points.houseRoofRight.flipY(points.mirror);
points._houseWallRight = points.houseWallRight.flipY(points.mirror);
points._end = points.end.flipY(points.mirror);
paths.skylineTop = new Path()
.move(points.start)
.line(points.churchTowerWallLeft)
.line(points.churchTowerRoofLeft)
.line(points.churchTowerTop)
.line(points.churchTowerRoofRight)
.line(points.churchRoofRight)
.line(points.churchWallRight)
.line(points.houseWallLeft)
.line(points.houseRoofLeft)
.line(points.houseRoofTop)
.line(points.houseRoofRight)
.line(points.houseWallRight)
.line(points.end);
paths.skylineBottom = new Path()
.move(points._start)
.line(points._churchTowerWallLeft)
.line(points._churchTowerRoofLeft)
.line(points._churchTowerTop)
.line(points._churchTowerRoofRight)
.line(points._churchRoofRight)
.line(points._churchWallRight)
.line(points._houseWallLeft)
.line(points._houseRoofLeft)
.line(points._houseRoofTop)
.line(points._houseRoofRight)
.line(points._houseWallRight)
.line(points._end);
paths.mirrorLine = new Path()
.move(points.mirror)
.line(points.mirrorLineEnd)
.attr("class", "note dashed");
return part;
};