220 lines
6.1 KiB
JavaScript
220 lines
6.1 KiB
JavaScript
import * as utils from "./utils";
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import Point from "./point";
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import Path from "./path";
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import Snippet from "./snippet";
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import Attributes from "./attributes";
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import Hooks from "./hooks";
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function Part() {
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this.attributes = new Attributes();
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this.points = {};
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this.paths = {};
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this.snippets = {};
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this.freeId = 0;
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this.topLeft = false;
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this.bottomRight = false;
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this.width = false;
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this.height = false;
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this.render = true;
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this.utils = utils;
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// Constructors so macros can create objects
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this.Point = Point;
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this.Path = Path;
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this.Snippet = Snippet;
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this.hooks = new Hooks(); // Hooks container
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return this;
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}
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Part.prototype.macroClosure = function(args) {
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let self = this;
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let method = function(key, args) {
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let macro = utils.macroName(key);
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if (typeof self[macro] === "function") {
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self[macro](args);
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} else {
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self.debug({
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type: "warning",
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label: "🚨 Macro not found",
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msg: `Macro ${key} is not registered`
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});
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}
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};
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return method;
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};
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Part.prototype.debugClosure = function() {
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let self = this;
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let method = function(data) {
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self.debug(data);
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};
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return method;
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};
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Part.prototype.runHooks = function(hookName, data = false) {
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if (data === false) data = this;
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let hooks = this.hooks[hookName];
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if (hooks && hooks.length > 0) {
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for (let hook of hooks) {
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hook.method(data, hook.data);
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}
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}
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};
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/** Debug method */
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Part.prototype.debug = function(data) {
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this.runHooks("debug", data);
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};
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/** Returns an unused ID */
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Part.prototype.getId = function() {
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this.freeId += 1;
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return "" + this.freeId;
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};
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/** Returns a value formatted for units provided in settings */
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Part.prototype.unitsClosure = function(value) {
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let self = this;
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let method = function(value) {
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return utils.units(value, self.context.settings.units);
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};
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return method;
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};
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/** Calculates the part's bounding box and sets it */
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Part.prototype.boundary = function() {
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if (this.topLeft) return this; // Cached
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let topLeft = new Point(Infinity, Infinity);
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let bottomRight = new Point(-Infinity, -Infinity);
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for (let key in this.paths) {
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let path = this.paths[key].boundary();
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if (path.render) {
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if (path.topLeft.x < topLeft.x) topLeft.x = path.topLeft.x;
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if (path.topLeft.y < topLeft.y) topLeft.y = path.topLeft.y;
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if (path.bottomRight.x > bottomRight.x)
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bottomRight.x = path.bottomRight.x;
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if (path.bottomRight.y > bottomRight.y)
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bottomRight.y = path.bottomRight.y;
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}
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}
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for (let key in this.points) {
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let point = this.points[key];
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let radius = point.attributes.get("data-circle");
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if (radius) {
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radius = parseFloat(radius);
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if (point.x - radius < topLeft.x) topLeft.x = point.x - radius;
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if (point.y - radius < topLeft.y) topLeft.y = point.y - radius;
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if (point.x + radius > bottomRight.x) bottomRight.x = point.x + radius;
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if (point.y + radius > bottomRight.y) bottomRight.y = point.y + radius;
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}
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}
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// Fix infinity if part has no paths
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if (topLeft.x === Infinity) topLeft.x = 0;
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if (topLeft.y === Infinity) topLeft.y = 0;
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if (bottomRight.x === -Infinity) bottomRight.x = 0;
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if (bottomRight.y === -Infinity) bottomRight.y = 0;
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// Add margin
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let margin = this.context.settings.margin;
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if (this.context.settings.paperless && margin < 10) margin = 10;
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this.topLeft = new Point(topLeft.x - margin, topLeft.y - margin);
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this.bottomRight = new Point(bottomRight.x + margin, bottomRight.y + margin);
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this.width = this.bottomRight.x - this.topLeft.x;
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this.height = this.bottomRight.y - this.topLeft.y;
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return this;
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};
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/** Stacks part so that its top left corner is in (0,0) */
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Part.prototype.stack = function() {
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if (this.topLeft !== false) return this;
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else this.boundary();
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if (this.topLeft.x == 0 && this.topLeft.y == 0) return this;
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else
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this.attr(
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"transform",
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`translate(${this.topLeft.x * -1}, ${this.topLeft.y * -1})`
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);
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return this;
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};
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/** Adds an attribute. This is here to make this call chainable in assignment */
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Part.prototype.attr = function(name, value, overwrite = false) {
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if (overwrite) this.attributes.set(name, value);
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else this.attributes.add(name, value);
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return this;
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};
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/** Copies point/path/snippet data from part orig into this */
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Part.prototype.inject = function(orig) {
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const findBasePoint = p => {
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for (let i in orig.points) {
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if (orig.points[i] === p) return i;
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}
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return false;
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};
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for (let i in orig.points) this.points[i] = orig.points[i].clone();
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for (let i in orig.paths) {
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this.paths[i] = orig.paths[i].clone();
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// Keep link between points and path ops where possible
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for (let j in orig.paths[i].ops) {
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let op = orig.paths[i].ops[j];
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if (op.type !== "close") {
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let toPoint = findBasePoint(op.to);
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if (toPoint) this.paths[i].ops[j].to = this.points[toPoint];
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}
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if (op.type === "curve") {
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let cp1Point = findBasePoint(op.cp1);
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if (cp1Point) this.paths[i].ops[j].cp1 = this.points[cp1Point];
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let cp2Point = findBasePoint(op.cp2);
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if (cp2Point) this.paths[i].ops[j].cp2 = this.points[cp2Point];
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}
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}
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}
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for (let i in orig.snippets) {
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this.snippets[i] = orig.snippets[i].clone();
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}
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return this;
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};
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Part.prototype.units = function(input) {
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return utils.units(input, this.context.settings.units);
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};
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/** Returns an object with shorthand access for pattern design */
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Part.prototype.shorthand = function() {
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let complete = this.context.settings.complete ? true : false;
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let paperless = this.context.settings.paperless === true ? true : false;
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let sa = this.context.settings.complete ? this.context.settings.sa || 0 : 0;
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return {
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sa,
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measurements: this.context.settings.measurements || {},
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options: this.context.settings.options || {},
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store: this.context.store,
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points: this.points || {},
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paths: this.paths || {},
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snippets: this.snippets || {},
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macro: this.macroClosure(),
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units: this.unitsClosure(),
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utils: utils,
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Point: this.Point,
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Path: this.Path,
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Snippet: this.Snippet,
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complete,
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paperless,
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debug: this.debugClosure()
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};
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};
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export default Part;
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