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freesewing/sites/dev/docs/reference/api/path/intersectsx/readme.mdx
Jonathan Haas 4b83212f41 Fix and improve path intersection methods
- Add path.intersectsBeam() method
- Add utils.beamIntersectsLine() method
- Simplify calculation and improve precision on beam intersections
- Document return types properly
- beamIntersectsCurve now uses the proper function from Bezier library instead of emulating it by constructing a huge line
- docs: path.intersect... methods never return false, they simply return an empty array in case of no intersection
2024-10-03 11:37:55 +02:00

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---
title: Path.intersectsX()
---
The `Path.intersectsX()` method returns the Point object(s) where the path
intersects with a given X-value.
:::warning
This method can sometimes fail to find intersections in some curves
due to a limitation in an underlying Bézier library.
Please see [Bug #3367](https://github.com/freesewing/freesewing/issues/3367)
for more information.
:::
## Signature
```js
array path.intersectsX(float x)
```
## Example
<Example caption="Example of the Path.intersectsX() method">
```js
({ Point, points, Path, paths, snippets, Snippet, getId, part }) => {
points.A = new Point(95, 50)
points.B = new Point(10, 30)
points.BCp2 = new Point(40, 20)
points.C = new Point(90, 30)
points.CCp1 = new Point(50, -30)
points.D = new Point(50, 130)
points.DCp1 = new Point(150, 30)
points.top = new Point(60, -10)
points.bot = new Point(60, 140)
paths.line = new Path()
.move(points.top)
.line(points.bot)
.attr("class", "lining dashed")
paths.demo = new Path()
.move(points.A)
.line(points.B)
.curve(points.BCp2, points.CCp1, points.C)
.curve(points.DCp1, points.DCp1, points.D)
for (let p of paths.demo.intersectsX(60)) {
snippets[getId()] = new Snippet("notch", p)
}
return part
}
```
</Example>