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freesewing/packages/create-freesewing-pattern/template/light/config/index.js
2019-04-19 08:36:03 +02:00

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import { version } from "../package.json";
// Configuration file syntax documentation:
// -> https://beta.freesewing.org/en/docs/developer/config
export default {
name: "{{name}}",
version,
//
// measurements
//
// An array with the names of
// the measurements required for your design
measurements: [
//"chestCircumference",
//"naturalWaist",
],
//
// dependencies
//
// An object where the key must be a part name, the value can be:
// -> a part name
// -> an array of part names
//
// This will be used to determine the order in which parts are drafted
dependencies: {
//front: "back"
//side: ["front", "back"]
},
//
// inject
//
// An object where both key and value must be a a part name.
// The value part will be injected in the key part.
//
// By injected we mean rather than starting out with a fresh part,
// the key part will get the points, paths, and snippets of the value part.
inject: {
//front: "back"
},
//
// hide
//
// An array that lists pattern parts that should be hidden
// by default. Hidden means that they will be drafted,
// but not rendered. Typically used for a base part on
// which other parts are built.
//
hide: [],
//
// parts
//
// An array that lists your (additional) pattern parts.
// The name must be the key the pattern.parts object.
//
// This does not need to be an exhaustive list of all parts
// in your pattern. If parts are included in the dependencies,
// inject, or hide configuration, theres no need to include
// them here, as we already know of their existence.
//
parts: [],
//
// options
//
// Options come in 6 varities:
//
// -> Constants : A value that cant be changed
// -> Percentages : A value in percent, with minimum and maximum values
// -> Millimeters : A value in millimeter, with minimum and maximum values
// -> Degrees : A value in degrees, with minimum and maximum values
// -> Counters : An integer value, with minimum and maximum values
// -> Lists : A list of options with a default
//
// Under the hood, millimeters, degrees, and counters are handled
// the same way. We use different types because it easier to
// understand the nature of a given option.
//
options: {
//
// Constants
//
// If your option is a scalar value (like a string or a number),
// it will be treated as a constant.
//
// Rather than define constants in your code, its good practice
// to set them in your configuration file. This way, people who
// extend your pattern can change them if they would like to.
//
//foo: 4,
//
// Percentages
//
// Percentage options are the bread and butter of freesewing.
// Almost all your options will probably be percentages.
// They make sure that your pattern will scale regardless of size.
//
// Your percentage option should be an object with these properties:
//
// -> pct : The percentage
// -> min : The minimum thats allowed
// -> max : The maximum thats allowed
//
// Percentage options will be divided by 100 when loaded
//
// You specify percentages in your config file.
// For example, 50 means 50%. When your configuration is loaded,
// those percentages will by divided by 100.
// So a percentage of 50 in your config file will be 0.5 when
// you read out that option in your pattern.
//
//chestEase: {
// pct: 8,
// min: -4,
// max: 20
//},
//
// Millimeters
//
// While we recommend using percentages where possible, sometimes
// that doesnt make sense. For those cases, you can use millimeters.
//
// Your millimeter option should be an object with these properties:
//
// -> mm : The default value in millimeter
// -> min : The minimul thats allowed
// -> max : The maximum thats allowed
//
//elasticWidth: {
// mm: 35,
// min: 5,
// max: 80
//},
//
// Degrees
//
// For angles, use degrees.
//
// Your degree option should be an object with these properties:
//
// -> deg : The default value in degrees
// -> min : The minimul thats allowed
// -> max : The maximum thats allowed
//
//collarAngle: {
// deg: 85,
// min: 60,
// max: 130
//},
//
// Counters
//
// For a given number of things, use counters. Counters are
// for integers only. Things like number of buttons and so on.
//
// Your counter option should be an object with these properties:
//
// -> count : The default integer value
// -> min : The minimal integer value thats allowed
// -> max : The maximum integer value thats allowed
//
//butttons: {
// count: 7,
// min: 4,
// max: 12
//},
//
// Lists
//
// Use a list option when you want to offer an array of choices.
//
// Your list option should be an object with these properties:
//
// -> dflt : The default for this option
// -> list : An array of available values options
//
//cuffStyle: {
// dflt: "angledBarrelCuff",
// list: [
// "roundedBarrelCuff",
// "angledBarrelCuff",
// "straightBarrelCuff",
// "roundedFrenchCuff",
// "angledFrenchCuff",
// "straightFrenchCuff"
// ]
//}
}
};