173 lines
5.2 KiB
JavaScript
173 lines
5.2 KiB
JavaScript
export default (part) => {
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let {
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measurements,
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utils,
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sa,
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Point,
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points,
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Path,
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paths,
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complete,
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paperless,
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macro,
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options,
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} = part.shorthand()
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const draft = function (tweak = 1) {
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let length = measurements.neck * (1 + options.collarEase - options.collarGap) * tweak
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let width = options.collarStandWidth * (1 + options.collarRoll)
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// Draft right side
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points.topMid = new Point(0, 0)
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points.bottomMid = new Point(0, width)
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points.bottomMidCp1 = points.bottomMid.shift(0, length * 0.35)
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points.rightBottomEdge = new Point(length / 2, width + length * options.collarBend)
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points.rightTopHinge = points.topMid.shift(0, length * 0.25)
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points.rightTopEdgeDirection = points.rightTopHinge.shift(options.collarFlare, 10)
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points.rightBottomEdgeDirection = points.rightBottomEdge.shift(options.collarAngle, 10)
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points.rightTopEdge = utils.beamsIntersect(
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points.rightTopHinge,
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points.rightTopEdgeDirection,
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points.rightBottomEdge,
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points.rightBottomEdgeDirection
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)
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points.rightTopHingeCp1 = points.rightTopHinge.shift(0, length * 0.1)
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// Draft left side
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points.leftTopHinge = points.rightTopHinge.flipX()
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points.bottomMidCp2 = points.bottomMidCp1.flipX()
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points.leftTopHingeCp2 = points.rightTopHingeCp1.flipX()
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points.leftTopEdge = points.rightTopEdge.flipX()
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points.leftBottomEdge = points.rightBottomEdge.flipX()
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let len = new Path()
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.move(points.leftBottomEdge)
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._curve(points.bottomMidCp2, points.bottomMid)
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.length()
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return len * 2 - measurements.neck * (1 + options.collarEase - options.collarGap)
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}
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let delta, tweak, run
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tweak = 1
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run = 1
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do {
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delta = draft(tweak)
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tweak = tweak * (1 - delta / 1000)
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run++
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} while (Math.abs(delta) > 1 && run < 20)
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paths.seam = new Path()
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.move(points.bottomMid)
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.curve_(points.bottomMidCp1, points.rightBottomEdge)
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.line(points.rightTopEdge)
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._curve(points.rightTopHingeCp1, points.rightTopHinge)
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.line(points.topMid)
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.line(points.leftTopHinge)
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.curve_(points.leftTopHingeCp2, points.leftTopEdge)
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.line(points.leftBottomEdge)
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._curve(points.bottomMidCp2, points.bottomMid)
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.close()
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.attr('class', 'fabric')
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// Complete pattern?
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if (complete) {
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// Draw undercollar line
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let uc = points.topMid.dist(points.bottomMid) * 0.05
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points.ucTopMid = points.topMid.shift(-90, uc)
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points.ucRightTopHinge = points.rightTopHinge.shift(-90, uc)
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points.ucRightTopHingeCp1 = points.rightTopHingeCp1.shift(-90, uc)
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points.ucLeftTopHinge = points.ucRightTopHinge.flipX()
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points.ucLeftTopHingeCp2 = points.ucRightTopHingeCp1.flipX()
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paths.underCollar = new Path()
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.move(points.rightTopEdge)
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._curve(points.ucRightTopHingeCp1, points.ucRightTopHinge)
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.line(points.ucLeftTopHinge)
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.curve_(points.ucLeftTopHingeCp2, points.leftTopEdge)
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.attr('class', 'dotted')
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.attr('data-text', 'cutUndercollarSlightlySmaller')
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.attr('data-text-class', 'center')
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// Helplines
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paths.help = new Path().move(points.topMid).line(points.bottomMid).attr('class', 'dotted')
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// Grainline
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macro('grainline', {
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from: points.bottomMidCp2.shift(90, 10),
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to: points.bottomMidCp1.shift(90, 10),
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})
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// Title
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points.title = new Point(20, points.bottomMid.y / 2)
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macro('title', {
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at: points.title,
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nr: '7 + 8',
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title: 'collarAndUndercollar',
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scale: 0.6,
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append: true,
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})
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// Indicate collar stand side
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paths.collarStandLeft = new Path()
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.move(points.leftBottomEdge)
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._curve(points.bottomMidCp2, points.bottomMid)
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.attr('data-text', 'sideOfTheCollarStand')
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.attr('data-text-class', 'center')
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paths.collarStandRight = new Path()
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.move(points.bottomMid)
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.curve_(points.bottomMidCp1, points.rightBottomEdge)
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.attr('data-text', 'sideOfTheCollarStand')
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.attr('data-text-class', 'center')
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// Notches
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macro('sprinkle', {
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snippet: 'notch',
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on: ['bottomMid', 'rightBottomEdge', 'leftBottomEdge', 'rightTopEdge', 'leftTopEdge'],
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})
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if (sa) {
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paths.sa = paths.seam.offset(sa).attr('class', 'fabric sa')
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paths.saUndercollar = paths.underCollar.offset(sa).attr('class', 'dotted')
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}
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}
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// Paperless?
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if (paperless) {
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macro('vd', {
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from: points.bottomMid,
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to: points.topMid,
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x: points.rightTopEdge.x + 15 + sa,
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})
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macro('vd', {
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from: points.bottomMid,
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to: points.rightTopEdge,
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x: points.rightTopEdge.x + 30 + sa,
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})
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macro('vd', {
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from: points.rightBottomEdge,
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to: points.topMid,
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x: points.rightTopEdge.x + 45 + sa,
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})
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macro('vd', {
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from: points.rightBottomEdge,
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to: points.rightTopEdge,
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x: points.rightTopEdge.x + 60 + sa,
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})
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macro('hd', {
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from: points.leftTopHinge,
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to: points.rightTopHinge,
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y: points.leftTopEdge.y - 15 - sa,
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})
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macro('hd', {
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from: points.leftTopEdge,
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to: points.rightTopEdge,
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y: points.leftTopEdge.y - 30 - sa,
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})
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macro('hd', {
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from: points.leftBottomEdge,
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to: points.rightBottomEdge,
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y: points.leftBottomEdge.y + 15 + sa,
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})
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}
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return part
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}
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