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readme.mdx fix(dev): One-liner admonitions 2024-09-29 07:14:59 +02:00

---
title: Point.setCircle()
---

The `Point.setCircle()` method adds a circle to a Point. It yields similar
results as the [`Point.addCircle()`](/reference/api/point/addcircle) method,
the different is that `Point.setCircle()` will overwrite any previous circle
set.

Essentially, it mimics the difference between adding vs setting an attribute.

Refer to [Drawing circles](/howtos/code/drawing-circles) for more details on
how circles are handled.

## Signature

```js
Point point.setCircle(
  number radius,
  string className
)
```

:::tip
This method is chainable as it returns the `Point` object
:::

## Example

<Example caption="Examples of Point.setCircle(), compare this to [Point.addCircle()](/reference/api/point/addcircle)">
```js
({ Point, points, part }) => {

points.a = new Point(30, 10)
.setCircle(3, 'lining dashed')
.setCircle(7, 'mark dashed')

points.b = new Point(50, 10)
.setCircle(1, 'interfacing')
.setCircle(3, 'fabric')
.setCircle(5, 'lining')
.setCircle(7, 'mark')
.setCircle(9, 'note')

points.c = new Point(70, 10)
.setCircle(3, 'interfacing')
.setCircle(7, 'mark lashed')

return part
}

```
</Example>
```