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readme.mdx fix(dev:docs): Improve Point.flipY() example code 2025-05-19 17:26:32 -07:00

---
title: Point.flipY()
---

The `Point.flipY()` method returns a new `Point` that mirrors the original
point around the Y-value of the point you pass it.  If you do not pass in a
point, it will default to mirroring around an Y-value of zero.

## Signature

```js
Point point.flipY(Point mirror = false)
```

## Example

<Example caption="An example of the Point.flipY() method">
```js
({ Point, points, Path, paths, part }) => {

  points.start = new Point(0, 50)
  points.churchTowerWallLeft = new Point(10, 50)
  points.churchTowerRoofLeft = new Point(10, 30)
  points.churchTowerTop = new Point(15, 10)
  points.churchTowerRoofRight = new Point(20, 30)
  points.churchRoofRight = new Point(50, 30)
  points.churchWallRight = new Point(50, 50)
  points.houseWallLeft = new Point(65, 50)
  points.houseRoofLeft = new Point(65, 35)
  points.houseRoofTop = new Point(75, 25)
  points.houseRoofRight = new Point(85, 35)
  points.houseWallRight = new Point(85, 50)
  points.end = new Point(95, 50)

  points.mirror = new Point(0, 60)
  points.mirrorLineEnd = new Point(95, 60)

  points._start = points.start.flipY(points.mirror)
  points._churchTowerWallLeft = points.churchTowerWallLeft.flipY(points.mirror)
  points._churchTowerRoofLeft = points.churchTowerRoofLeft.flipY(points.mirror)
  points._churchTowerTop = points.churchTowerTop.flipY(points.mirror)
  points._churchTowerRoofRight = points.churchTowerRoofRight.flipY(
    points.mirror
  )
  points._churchRoofRight = points.churchRoofRight.flipY(points.mirror)
  points._churchWallRight = points.churchWallRight.flipY(points.mirror)
  points._houseWallLeft = points.houseWallLeft.flipY(points.mirror)
  points._houseRoofLeft = points.houseRoofLeft.flipY(points.mirror)
  points._houseRoofTop = points.houseRoofTop.flipY(points.mirror)
  points._houseRoofRight = points.houseRoofRight.flipY(points.mirror)
  points._houseWallRight = points.houseWallRight.flipY(points.mirror)
  points._end = points.end.flipY(points.mirror)

  paths.skylineTop = new Path()
    .move(points.start)
    .line(points.churchTowerWallLeft)
    .line(points.churchTowerRoofLeft)
    .line(points.churchTowerTop)
    .line(points.churchTowerRoofRight)
    .line(points.churchRoofRight)
    .line(points.churchWallRight)
    .line(points.houseWallLeft)
    .line(points.houseRoofLeft)
    .line(points.houseRoofTop)
    .line(points.houseRoofRight)
    .line(points.houseWallRight)
    .line(points.end)

  paths.skylineBot = new Path()
    .move(points._start)
    .line(points._churchTowerWallLeft)
    .line(points._churchTowerRoofLeft)
    .line(points._churchTowerTop)
    .line(points._churchTowerRoofRight)
    .line(points._churchRoofRight)
    .line(points._churchWallRight)
    .line(points._houseWallLeft)
    .line(points._houseRoofLeft)
    .line(points._houseRoofTop)
    .line(points._houseRoofRight)
    .line(points._houseWallRight)
    .line(points._end)

  paths.mirror = new Path()
    .move(points.mirror)
    .line(points.mirrorLineEnd)
    .setClass("note dashed")

  return part
}
```
</Example>