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freesewing/designs/noble/src/backpoints.mjs

72 lines
2 KiB
JavaScript

import { back as bellaBack } from '@freesewing/bella'
import { hidePresets } from '@freesewing/core'
import * as options from './options.mjs'
function nobleBackPoints({ points, Path, paths, options, snippets, log, part }) {
// Hide Bella paths
for (let key of Object.keys(paths)) paths[key].hide()
for (let i in snippets) delete snippets[i]
delete points.bustDartLeft
delete points.bustDartLeftCp
points.shoulderDart = points.hps.shiftFractionTowards(
points.shoulder,
options.shoulderDartPosition
)
let aUp = points.dartTip.angle(points.shoulderDart)
let aDown = points.dartBottomRight.angle(points.dartTip)
let aDiff = Math.abs(aUp - aDown)
// let dartCpAdjustment = Math.abs( options.shoulderDartPosition -.5) +.05
let dartCpAdjustment = aDiff / 50
points.shoulderDartCpUp = points.shoulderDart.shiftFractionTowards(
points.dartTip,
1 - dartCpAdjustment
)
points.shoulderDartCpDown = points.shoulderDart.shiftFractionTowards(
points.dartTip,
1 + dartCpAdjustment
)
const length = {
i: new Path()
.move(points.dartBottomLeft)
.curve(points.dartLeftCp, points.shoulderDartCpDown, points.dartTip)
.curve(points.shoulderDartCpUp, points.shoulderDart, points.shoulderDart)
.length(),
}
let iteration = 0
let diff = 0
let angle = 0
do {
if (length.o) angle = diff * (length.o > length.i ? -0.1 : 0.1)
points.dartBottomRight = points.dartBottomRight.rotate(angle, points.waistSide)
length.o = new Path()
.move(points.shoulderDart)
.curve(points.shoulderDart, points.shoulderDartCpUp, points.dartTip)
.curve(points.shoulderDartCpDown, points.dartRightCp, points.dartBottomRight)
.length()
diff = length.o - length.i
iteration++
} while (diff < -0.5 || (diff > 0.5 && iteration < 100))
if (iteration >= 100) {
log.error('Something is not quite right here!')
}
return part
}
export const backPoints = {
name: 'noble.backPoints',
from: bellaBack,
hide: hidePresets.HIDE_ALL,
options,
draft: nobleBackPoints,
}