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freesewing/packages/react/components/Editor/index.mjs

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// Dependencies
import { designs as collectionDesigns } from '@freesewing/collection'
import { capitalize, hasRequiredMeasurements } from '@freesewing/utils'
import { initialEditorState } from './lib/index.mjs'
import { mergeConfig } from './config/index.mjs'
// Hooks
import React, { useState, useEffect } from 'react'
import { useEditorState } from './hooks/useEditorState.mjs'
// Components
import { View, viewLabels } from './components/views/index.mjs'
import { Spinner } from '@freesewing/react/components/Spinner'
import { AsideViewMenu } from './components/AsideViewMenu.mjs'
import { LoadingStatus } from './components/LoadingStatus.mjs'
import { ModalContextProvider } from '@freesewing/react/context/Modal'
import { LoadingStatusContextProvider } from '@freesewing/react/context/LoadingStatus'
import { useAccount } from '../../hooks/useAccount/index.mjs'
/**
* FreeSewing's pattern editor
*
* Editor is the high-level FreeSewing component
* that provides the entire pattern editing environment.
* This is a high-level wrapper that figures out what view to load initially,
* and handles state for the pattern, including the view.
*
* @component
* @param {object} props - All React props
* @param {object} [props.config = {}] - A configuration object for the editor
* @param {object} [props.design = false] - A design name to preset the editor to use this design
* @param {object} [props.preload = {}] - Any state to preload
* @param {function} [props.setTitle = false] - A way to set the page title
* @param {object} [props.localDesigns = {}] - A way to add local designs to the editor
* @param {function} [props.measurementsHelpProvider = false] - A function that should return to a URL for measurements help
*/
export const Editor = ({
config = {},
design = false,
preload = {},
setTitle = false,
localDesigns = {},
measurementHelpProvider = false,
}) => {
/*
* Bundle all designs
*/
const designs = { ...collectionDesigns, ...localDesigns }
/*
* Ephemeral state will not be stored in the state backend
* It is used for things like loading state and so on
*/
const [ephemeralState, setEphemeralState] = useState({})
/*
* Merge custom and default configuration
*/
const editorConfig = mergeConfig(config)
/*
* The Editor state is kept in a state backend (URL)
*/
const allState = useEditorState(
initialEditorState(preload, config),
setEphemeralState,
editorConfig
)
const state = allState[0]
const update = allState[2]
/*
* If state is not loaded, we return early
* However, we cannot return before the useEffect call and we need
* the view in the useEffect call which depends on state.
* So, if state is not ready, we make sure view is set to false and
* then return right after the useEffect code
*/
const [view, extraProps] = state
? viewfinder({ design, designs, preload, state, config: editorConfig })
: [false, {}]
/*
* Title is typically kept in state by the parent component
* so we should not call it inside the regular render but
* in the useEffect hook instead
*/
useEffect(() => {
if (typeof setTitle === 'function' && state.design) {
setTitle(`${capitalize(state.design)}${viewLabels[view] ? ' | ' + viewLabels[view].t : ''}`)
}
}, [setTitle, state.design, view])
/*
* Don't bother before state is initialized
*/
if (!state) return <Spinner />
/*
* Pass this down to allow disabling features that require measurements
*/
const { missingMeasurements = [] } = extraProps
/*
* Almost all editor state has a default settings, and when that is selected
* we just unset that value in the state. This way, state holds only what is
* customized, and it makes it a lot easier to see how a pattern was edited.
* The big exception is the 'ui.ux' setting. If it is unset, a bunch of
* components will not function properly. We could guard against this by passing
* the default to all of these components, but instead, we just check that state
* is undefined, and if so pass down the default ux value here.
* This way, should more of these exceptions get added over time, we can use
* the same centralized solution.
* We also ensure that settings is always set to an empty object in case there
* are no settings yet, as this avoids having to null-check them everywhere.
*/
const passDownState = {
...state,
_: { ...ephemeralState, missingMeasurements },
}
const { account } = useAccount()
// this should be just account.control, but there was a bug where a non-logged-in user had an
// object stored in account.control in localStorage instead of an integer
const ux = Number.isInteger(account.control) ? account.control : 3
/*
* Ensure we respect the units in the user's account
* But only if not units are set
*/
if (!state.settings?.units && account.imperial) {
if (passDownState.settings) passDownState.settings.units = 'imperial'
else passDownState.settings = { units: 'imperial' }
}
if (state.ui?.ux === undefined) {
passDownState.ui = { ...(state.ui || {}), ux: ux }
}
return (
<div className="flex flex-row items-top">
{editorConfig.withAside ? <AsideViewMenu update={update} state={passDownState} /> : null}
<div
className={
state.ui?.kiosk
? 'md:z-30 md:w-screen md:h-screen md:fixed md:top-0 md:left-0 md:bg-base-100'
: 'grow w-full'
}
>
<LoadingStatus state={passDownState} update={update} />
<ModalContextProvider>
<LoadingStatusContextProvider>
<View
{...extraProps}
{...{ view, update, designs, config: editorConfig }}
state={passDownState}
measurementHelpProvider={measurementHelpProvider}
/>
</LoadingStatusContextProvider>
</ModalContextProvider>
</div>
</div>
)
}
/*
* Helper method to figure out what view to load
* based on the props passed in, and destructure
* the props we need for it.
*
* @param (object) props - All the props
* @param {object} props.design - The (name of the) current design
* @param {object} props.designs - An object holding all designs
* @param (object) props.state - React state passed down from the wrapper view
* @param (object) props.config - The editor config
*/
const viewfinder = ({ design, designs, state, config }) => {
const { settings = {} } = state // Guard against undefined settings
/*
* Grab Design from props or state and make them extra props
*/
if (!design && state?.design) design = state.design
const Design = designs[design] || false
const extraProps = { design, Design }
/*
* If no design is set, return the designs view
*/
if (!designs[design]) return ['designs', extraProps]
/*
* If we have a design, do we have the measurements?
*/
const [measurementsOk, missingMeasurements] = hasRequiredMeasurements(
designs[design],
settings.measurements
)
if (missingMeasurements) extraProps.missingMeasurements = missingMeasurements
/*
* Allow all views that do not require measurements before
* we force the user to the measurements view
*/
if (state.view && config.measurementsFreeViews.includes(state.view))
return [state.view, extraProps]
/*
* Force the measurements view if measurements are missing
*/
if (!measurementsOk) return ['measurements', extraProps]
/*
* If a view is set, return that
*/
if (state.view) return [state.view, extraProps]
/*
* If no obvious view was found, return the view picker
*/
return ['picker', extraProps]
}