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---
title: Path.shiftAlong()
---
The `Path.shiftAlong()` method returns a point that lies at distance travelled
along the path.
## Signature
```js
Point path.shiftAlong(float distance[, int stepsPerMm=10])
```
2022-02-20 14:35:50 +01:00
The second parameter controls the precision by which the path will be _walked_.
By default, we'll divide it into 10 steps per mm.
If you don't need that precision, you can pass a lower number.
If you need more precision, you can pass a higher number.
For most cases, the default will be fine.
## Example
<Example caption="Example of the Path.shiftAlong() method">
```js
({ Point, points, Path, paths, Snippet, snippets, part }) => {
points.A = new Point(45, 60);
points.B = new Point(10, 30);
points.BCp2 = new Point(40, 20);
points.C = new Point(90, 30);
points.CCp1 = new Point(50, -30);
paths.example = new Path()
.move(points.A)
.line(points.B)
.curve(points.BCp2, points.CCp1, points.C);
points.x1 = paths.example
.shiftAlong(20)
.attr("data-text", "2cm")
.attr("data-text-class", "center fill-note")
.attr("data-text-lineheight", 6);
points.x2 = paths.example
.shiftAlong(90)
.attr("data-text", "9cm")
.attr("data-text-class", "center fill-note")
.attr("data-text-lineheight", 6);
snippets.x1 = new Snippet("notch", points.x1);
snippets.x2 = new Snippet("notch", points.x2);
return part
}
```
</Example>