1
0
Fork 0
freesewing/markdown/dev/reference/api/path/shiftalong/en.md
2022-02-20 14:35:50 +01:00

1.3 KiB

title
shiftAlong()
Point path.shiftAlong(float distance[, int stepsPerMm=25])

Returns a point that lies at distance travelled along the path.

Example of the Path.shiftAlong() method
let { Point, points, Path, paths, Snippet, snippets } = part.shorthand();

points.A = new Point(45, 60);
points.B = new Point(10, 30);
points.BCp2 = new Point(40, 20);
points.C = new Point(90, 30);
points.CCp1 = new Point(50, -30);

paths.example = new Path()
  .move(points.A)
  .line(points.B)
  .curve(points.BCp2, points.CCp1, points.C);

points.x1 = paths.example
  .shiftAlong(20)
  .attr("data-text", "2cm")
  .attr("data-text-class", "center fill-note")
  .attr("data-text-lineheight", 6);
points.x2 = paths.example
  .shiftAlong(90)
  .attr("data-text", "9cm")
  .attr("data-text-class", "center fill-note")
  .attr("data-text-lineheight", 6);

snippets.x1 = new Snippet("notch", points.x1);
snippets.x2 = new Snippet("notch", points.x2);
The second parameter is optional

The second parameter controls the precision by which the path will be walked. By default, we'll divide it into 25 steps per mm.

If you don't need that precision, you can pass a lower number. But for most cases, you can just ignore it.