2.1 KiB
title |
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utils.beamIntersectsCircle() |
The utils.beamIntersectsCircle()
function finds the intersection between an
endless line through points point1
and point2
and a circle with its center
at point center
and a radius of radius
mm.
Signature
array | false utils.beamIntersectsCircle(
Point center,
float radius,
Point point1,
Point point1,
string sort=x
)
The 5th and last parameter controls the sorting of the found intersections. This will (almost) always return 2 intersections, and you can choose how they are ordered in the returned array:
Set sort to:
x
: The point with the lowest X-coordinate will go first (left to right)y
: The point with the lowest Y-coordinate will go first (top to bottom)
Example
```js ({ Point, points, Path, paths, Snippet, snippets, utils, part }) => {points.A = new Point(45, 45) .addCircle(35, "Fabric") points.B = new Point(5, 50) points.C = new Point(25, 30) points.D = new Point(5, 65) points.E = new Point(65, 5) points.F = new Point(15, 75) points.G = new Point(75, 15)
paths.line1 = new Path().move(points.B).line(points.C) paths.line2 = new Path().move(points.D).line(points.E) paths.line3 = new Path().move(points.F).line(points.G)
let intersections1 = utils.beamIntersectsCircle( points.A, points.A.attributes.get("data-circle"), points.B, points.C ) let intersections2 = utils.beamIntersectsCircle( points.A, points.A.attributes.get("data-circle"), points.D, points.E, "y" ) let intersections3 = utils.beamIntersectsCircle( points.A, points.A.attributes.get("data-circle"), points.F, points.G )
snippets.first1 = new Snippet("bnotch", intersections1[0]) snippets.second1 = new Snippet("notch", intersections1[1]) snippets.first2 = new Snippet("bnotch", intersections2[0]) snippets.second2 = new Snippet("notch", intersections2[1]) snippets.first3 = new Snippet("bnotch", intersections3[0]) snippets.second3 = new Snippet("notch", intersections3[1])
return part }
</Example>