1.7 KiB
1.7 KiB
title |
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circlesIntersect() |
array | false utils.circlesIntersect(
Point centerA,
float radiusA,
Point centerB,
float radiusB,
string sort = 'x'
)
Finds the intersections between two circles described by their center point and radius.
The 5th and last parameter controls the sorting of the found intersections. When this returns 2 intersections, you can choose how they are ordered in the returned array:
Set sort to:
x
: The point with the lowest X-coordinate will go first (left to right)y
: The point with the lowest Y-coordinate will go first (top to bottom)
let { Point, points, Snippet, snippets, utils } = part.shorthand();
points.A = new Point(10, 10)
.attr("data-circle", 15)
.attr("data-circle-class", "fabric");
points.B = new Point(30, 30)
.attr("data-circle", 35)
.attr("data-circle-class", "fabric");
points.C = new Point(90, 10)
.attr("data-circle", 15)
.attr("data-circle-class", "various");
points.D = new Point(110, 30)
.attr("data-circle", 35)
.attr("data-circle-class", "various");
let intersections1 = utils.circlesIntersect(
points.A,
points.A.attributes.get("data-circle"),
points.B,
points.B.attributes.get("data-circle")
);
let intersections2 = utils.circlesIntersect(
points.C,
points.C.attributes.get("data-circle"),
points.D,
points.D.attributes.get("data-circle"),
"y"
);
snippets.first1 = new Snippet("bnotch", intersections1[0]);
snippets.second1 = new Snippet("notch", intersections1[1]);
snippets.first2 = new Snippet("bnotch", intersections2[0]);
snippets.second2 = new Snippet("notch", intersections2[1]);